The Essential Details of Backgammon Tactics – Part Two
As we dicussed in the last article, Backgammon is a casino game of skill and luck. The aim is to move your pieces carefully around the board to your inside board and at the same time your opposition shifts their pieces toward their home board in the opposing direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the requirement for particular tactics at specific times. Here are the last 2 Backgammon strategies to complete your game.
The Priming Game Strategy
If the aim of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game tactic is to absolutely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if he at all tries to escape the wall. The trap of the prime can be established anyplace between point two and point 11 in your half of the board. Once you’ve successfully built the prime to prevent the movement of your competitor, your competitor does not even get to toss the dice, that means you move your pieces and roll the dice yet again. You will be a winner for sure.
The Back Game Tactic
The goals of the Back Game strategy and the Blocking Game plan are similar – to harm your opponent’s positions with hope to better your chances of succeeding, but the Back Game strategy relies on seperate tactics to achieve that. The Back Game tactic is often employed when you’re far behind your competitor. To play Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to use in Backgammon seeing as it requires careful movement of your pieces and how the checkers are moved is partially the result of the dice roll.
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