The Essential Facts of Backgammon Tactics – Part Two

As we dicussed in the last article, Backgammon is a game of skill and pure luck. The goal is to move your checkers carefully around the game board to your home board and at the same time your opponent shifts their checkers toward their inside board in the opposing direction. With competing player chips heading in opposite directions there is going to be conflict and the requirement for particular techniques at specific times. Here are the 2 final Backgammon strategies to complete your game.

The Priming Game Tactic

If the purpose of the blocking plan is to slow down the opponent to shift his pieces, the Priming Game plan is to absolutely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a damaged position if he/she at all attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point eleven in your game board. Once you’ve successfully constructed the prime to prevent the movement of your competitor, the competitor does not even get to toss the dice, and you shift your checkers and toss the dice yet again. You’ll be a winner for sure.

The Back Game Tactic

The objectives of the Back Game plan and the Blocking Game plan are similar – to hinder your opponent’s positions in hope to better your chances of winning, but the Back Game plan relies on alternate techniques to achieve that. The Back Game technique is often used when you’re far behind your opponent. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to play in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partially the result of the dice roll.

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