The Essential Basics of Backgammon Strategies – Part 2
As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your checkers carefully around the board to your inner board and at the same time your opposing player shifts their chips toward their inner board in the opposing direction. With opposing player chips shifting in opposing directions there is going to be conflict and the requirement for particular strategies at specific instances. Here are the 2 final Backgammon plans to complete your game.
The Priming Game Plan
If the aim of the blocking plan is to slow down the opponent to shift his chips, the Priming Game plan is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a damaged position if he ever tries to escape the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your half of the board. After you have successfully constructed the prime to block the movement of your opponent, your opponent doesn’t even get to toss the dice, that means you move your chips and toss the dice yet again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game strategy are similar – to hurt your opponent’s positions hoping to boost your odds of winning, but the Back Game technique uses different techniques to achieve that. The Back Game strategy is often used when you are far behind your competitor. To participate in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot late in the game. This technique is more difficult than others to use in Backgammon seeing as it needs careful movement of your checkers and how the chips are relocated is partly the result of the dice roll.
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