The Essential Basics of Backgammon Tactics – Part 2

As we dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to move your pieces safely around the board to your home board and at the same time your opposition moves their chips toward their inner board in the opposite direction. With opposing player checkers moving in opposite directions there is going to be conflict and the need for particular strategies at specific times. Here are the 2 final Backgammon techniques to round out your game.

The Priming Game Strategy

If the goal of the blocking tactic is to slow down the opponent to move his chips, the Priming Game plan is to completely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a damaged position if he/she at all tries to leave the wall. The ambush of the prime can be established anywhere between point two and point eleven in your game board. Once you’ve successfully constructed the prime to stop the movement of the competitor, your competitor doesn’t even get to toss the dice, that means you shift your pieces and roll the dice again. You’ll win the game for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game plan are very similar – to hurt your competitor’s positions with hope to boost your odds of succeeding, but the Back Game plan utilizes alternate tactics to achieve that. The Back Game technique is commonly used when you’re far behind your opponent. To participate in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the checkers are moved is partially the result of the dice roll.

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