Backgammon – Three Main Plans
In exceptionally simple terms, there are three chief techniques employed. You need to be able to switch tactics instantly as the course of the game unfolds.
The Blockade
This comprises of building a 6-deep wall of checkers, or at least as deep as you are able to manage, to lock in your opponent’s pieces that are on your 1-point. This is considered to be the most acceptable tactic at the start of the match. You can assemble the wall anyplace between your eleven-point and your two-point and then shift it into your home board as the match continues.
The Blitz
This involves locking your home board as fast as as you can while keeping your challenger on the bar. e.g., if your opponent rolls an early 2 and shifts one checker from your one-point to your 3-point and you then roll a five-five, you can play six/one 6/1 8/3 eight/three. Your competitor is now in big-time trouble since they have two pieces on the bar and you have closed half your inner board!
The Backgame
This tactic is where you have 2 or higher anchors in your opponent’s home board. (An anchor is a point occupied by at least two of your pieces.) It would be used when you are extremely behind as it much improves your opportunities. The best locations for anchor spots are towards your opponent’s lower points and either on adjoining points or with a single point separating them. Timing is integral for a powerful backgame: besides, there’s no reason having 2 nice anchors and a solid wall in your own inner board if you are then forced to dismantle this right away, while your competitor is shifting their pieces home, taking into account that you don’t have any other extra pieces to move! In this situation, it’s more favorable to have checkers on the bar so that you can preserve your position until your competitor gives you a chance to hit, so it may be an excellent idea to attempt and get your challenger to hit them in this case!
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