The Basics of Backgammon Game Plans – Part 1
The aim of a Backgammon match is to move your checkers around the game board and bear them off the game board quicker than your opponent who works harder to attempt the same buthowever they move in the opposite direction. Winning a match in Backgammon requires both tactics and fortune. Just how far you will be able to shift your checkers is up to the numbers from rolling a pair of dice, and the way you move your checkers are determined by your overall gambling plans. Players use a few plans in the differing stages of a match depending on your positions and opponent’s.
The Running Game Strategy
The goal of the Running Game plan is to entice all your chips into your inside board and bear them off as quickly as you can. This tactic focuses on the speed of shifting your pieces with little or no time spent to hit or block your competitor’s checkers. The best time to use this plan is when you think you might be able to move your own chips a lot faster than the opposing player does: when 1) you have a fewer checkers on the game board; 2) all your chips have moved beyond your competitor’s chips; or 3) the opposing player doesn’t use the hitting or blocking strategy.
The Blocking Game Plan
The main aim of the blocking tactic, by its name, is to block your opponent’s checkers, temporarily, while not worrying about moving your checkers quickly. Once you’ve created the blockade for your competitor’s movement with a couple of checkers, you can move your other chips quickly from the game board. The player really should also have a good strategy when to back off and shift the pieces that you used for the blockade. The game becomes intriguing when the competitor uses the same blocking tactic.
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