The Essential Facts of Backgammon Strategies – Part Two
As we have dicussed in the previous article, Backgammon is a game of ability and luck. The aim is to move your checkers safely around the board to your home board and at the same time your opposing player shifts their chips toward their home board in the opposite direction. With opposing player chips heading in opposite directions there is going to be conflict and the need for specific strategies at specific instances. Here are the last 2 Backgammon tactics to complete your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to shift his chips, the Priming Game plan is to completely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if he/she at all attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your board. As soon as you have successfully built the prime to prevent the activity of your competitor, your opponent does not even get a chance to toss the dice, and you move your pieces and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game tactic are similar – to hinder your competitor’s positions in hope to improve your chances of winning, but the Back Game tactic uses different tactics to do that. The Back Game strategy is generally used when you are far behind your competitor. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice toss.
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