The Essential Facts of Backgammon Game Plans – Part 2
As we dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to shift your pieces carefully around the game board to your inner board and at the same time your opposing player moves their pieces toward their inner board in the opposite direction. With opposing player checkers heading in opposing directions there is bound to be conflict and the need for particular techniques at specific times. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Strategy
If the purpose of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game plan is to absolutely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a bad position if he/she ever attempts to escape the wall. The trap of the prime can be established anywhere between point two and point 11 in your game board. As soon as you’ve successfully built the prime to stop the activity of the competitor, your opponent doesn’t even get to toss the dice, that means you move your chips and toss the dice yet again. You’ll win the game for sure.
The Back Game Technique
The objectives of the Back Game strategy and the Blocking Game strategy are very similar – to harm your opponent’s positions hoping to boost your odds of winning, however the Back Game technique utilizes alternate tactics to achieve that. The Back Game tactic is generally used when you are far behind your opponent. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partially the result of the dice toss.
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