The Essential Facts of Backgammon Game Plans – Part One

The aim of a Backgammon game is to move your chips around the game board and pull them from the board faster than your opponent who works harder to achieve the same buthowever they move in the opposing direction. Winning a match of Backgammon requires both strategy and fortune. Just how far you will be able to move your chips is left to the numbers from tossing the dice, and how you move your pieces are determined by your overall playing plans. Enthusiasts use different plans in the different stages of a match based on your positions and opponent’s.

The Running Game Strategy

The aim of the Running Game technique is to entice all your chips into your inside board and pull them off as quick as you could. This plan concentrates on the pace of moving your chips with little or no efforts to hit or stop your competitor’s checkers. The best time to employ this strategy is when you believe you might be able to move your own checkers quicker than your opposing player does: when 1) you have less checkers on the game board; 2) all your pieces have past your opponent’s checkers; or 3) your opposing player doesn’t employ the hitting or blocking strategy.

The Blocking Game Plan

The primary goal of the blocking tactic, by the title, is to stop the competitor’s checkers, temporarily, not worrying about shifting your checkers rapidly. After you have created the barrier for your opponent’s movement with a couple of pieces, you can move your other checkers swiftly off the game board. The player really should also have an apparent strategy when to withdraw and move the pieces that you employed for blocking. The game gets interesting when the competitor uses the same blocking technique.

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