The Essential Basics of Backgammon Tactics – Part Two

As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to move your pieces carefully around the game board to your home board and at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With competing player chips moving in opposite directions there is bound to be conflict and the need for specific tactics at particular times. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to slow down the opponent to move her checkers, the Priming Game strategy is to completely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if he/she at all tries to escape the wall. The trap of the prime can be setup anywhere between point two and point eleven in your half of the board. After you’ve successfully assembled the prime to stop the activity of the opponent, the opponent does not even get to toss the dice, that means you shift your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game technique are very similar – to hurt your competitor’s positions hoping to improve your chances of winning, but the Back Game technique utilizes different tactics to achieve that. The Back Game plan is generally utilized when you’re far behind your opponent. To participate in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to play in Backgammon seeing as it needs careful movement of your chips and how the chips are moved is partly the result of the dice roll.

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