Backgammon – 3 Main Techniques

[ English ]

In extraordinarily simple terms, there are 3 fundamental plans used. You must be able to hop between strategies quickly as the action of the game unfolds.

The Blockade

This is composed of building a 6-thick wall of checkers, or at least as thick as you can manage, to lock in the competitor’s pieces that are on your 1-point. This is judged to be the most acceptable tactic at the begining of the game. You can create the wall anyplace inbetween your 11-point and your 2-point and then move it into your home board as the match continues.

The Blitz

This involves locking your home board as quick as possible while keeping your challenger on the bar. e.g., if your opposer tosses an early 2 and moves one checker from your 1-point to your three-point and you then toss a 5-5, you will be able to play six/one 6/1 eight/three 8/3. Your opponent is then in big-time trouble taking into account that they have two checkers on the bar and you have locked half your inside board!

The Backgame

This course of action is where you have two or higher checkers in your opponent’s home board. (An anchor is a point filled by at least two of your pieces.) It must be employed when you are extremely behind as this plan much improves your opportunities. The best areas for anchor spots are close to your opponent’s lower points and also on adjoining points or with a single point separating them. Timing is crucial for an effective backgame: besides, there is no reason having two nice anchors and a complete wall in your own home board if you are then required to break apart this right away, while your opposer is shifting their pieces home, because you don’t have any other additional pieces to move! In this situation, it is more favorable to have checkers on the bar so that you are able to maintain your position until your opposer gives you a chance to hit, so it may be a great idea to attempt and get your opposer to get them in this case!

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