Backgammon – Three Basic Strategies

In very simple terms, there are three main strategies employed. You want to be agile enough to switch tactics quickly as the action of the game unfolds.

The Blockade

This comprises of assembling a 6-deep wall of pieces, or at a minimum as deep as you are able to manage, to barricade in your opponent’s checkers that are on your 1-point. This is considered to be the most suitable tactic at the begining of the match. You can build the wall anyplace between your eleven-point and your 2-point and then move it into your home board as the game continues.

The Blitz

This involves closing your home board as fast as possible while keeping your opposer on the bar. For example, if your competitor rolls an early 2 and shifts one piece from your one-point to your 3-point and you then toss a five-five, you can play 6/1 six/one 8/3 eight/three. Your competitor is then in big-time difficulty seeing that they have 2 pieces on the bar and you have locked half your inner board!

The Backgame

This course of action is where you have 2 or higher anchors in your opponent’s inner board. (An anchor is a position consisting of at a minimum 2 of your checkers.) It would be used when you are decidedly behind as this action much improves your circumstances. The strongest areas for anchor spots are towards your competitor’s smaller points and also on adjoining points or with one point separating them. Timing is important for a powerful backgame: after all, there is no point having 2 nice anchors and a solid wall in your own home board if you are then forced to break up this straight away, while your challenger is moving their checkers home, seeing that you don’t have any other additional pieces to shift! In this case, it’s better to have checkers on the bar so that you might preserve your position up till your opposer provides you an opportunity to hit, so it can be a wonderful idea to attempt and get your competitor to hit them in this case!

Backgammon – 3 Main Strategies

In extraordinarily general terms, there are three general game plans employed. You must be able to hop between game plans instantly as the course of the game unfolds.

The Blockade

This comprises of creating a 6-deep wall of pieces, or at least as deep as you might manage, to block in the opponent’s pieces that are located on your 1-point. This is judged to be the most acceptable tactic at the begining of the match. You can create the wall anyplace between your 11-point and your 2-point and then move it into your home board as the match continues.

The Blitz

This involves locking your home board as fast as as you can while keeping your competitor on the bar. For example, if your opponent rolls an early two and shifts one piece from your one-point to your three-point and you then toss a 5-5, you are able to play 6/1 6/1 eight/three eight/three. Your opposer is now in big-time calamity since they have 2 pieces on the bar and you have locked half your home board!

The Backgame

This strategy is where you have two or more pieces in your competitor’s home board. (An anchor is a position occupied by at least 2 of your checkers.) It would be used when you are significantly behind as it much improves your opportunities. The strongest areas for anchors are close to your competitor’s lower points and either on adjoining points or with a single point separating them. Timing is integral for a powerful backgame: after all, there’s no point having two nice anchors and a complete wall in your own home board if you are then required to dismantle this straight away, while your opposer is shifting their checkers home, considering that you don’t have any other spare pieces to shift! In this situation, it’s more tolerable to have checkers on the bar so that you can maintain your position until your opposer provides you an opportunity to hit, so it will be a wonderful idea to try and get your challenger to hit them in this case!

The Basics of Backgammon Strategies – Part 2

[ English ]

As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your chips safely around the game board to your home board while at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player checkers moving in opposite directions there is going to be conflict and the requirement for particular tactics at particular instances. Here are the two final Backgammon tactics to complete your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to move her chips, the Priming Game plan is to absolutely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if she ever tries to leave the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your game board. As soon as you’ve successfully assembled the prime to block the activity of the opponent, the competitor doesn’t even get a chance to toss the dice, and you move your checkers and toss the dice again. You’ll be a winner for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game tactic are very similar – to hurt your competitor’s positions hoping to better your odds of winning, however the Back Game plan uses seperate techniques to do that. The Back Game tactic is commonly employed when you’re far behind your competitor. To play Backgammon with this strategy, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to play in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partly the result of the dice roll.