Backgammon – 3 Main Strategies
In extraordinarily general terms, there are three general game plans employed. You must be able to hop between game plans instantly as the course of the game unfolds.
The Blockade
This comprises of creating a 6-deep wall of pieces, or at least as deep as you might manage, to block in the opponent’s pieces that are located on your 1-point. This is judged to be the most acceptable tactic at the begining of the match. You can create the wall anyplace between your 11-point and your 2-point and then move it into your home board as the match continues.
The Blitz
This involves locking your home board as fast as as you can while keeping your competitor on the bar. For example, if your opponent rolls an early two and shifts one piece from your one-point to your three-point and you then toss a 5-5, you are able to play 6/1 6/1 eight/three eight/three. Your opposer is now in big-time calamity since they have 2 pieces on the bar and you have locked half your home board!
The Backgame
This strategy is where you have two or more pieces in your competitor’s home board. (An anchor is a position occupied by at least 2 of your checkers.) It would be used when you are significantly behind as it much improves your opportunities. The strongest areas for anchors are close to your competitor’s lower points and either on adjoining points or with a single point separating them. Timing is integral for a powerful backgame: after all, there’s no point having two nice anchors and a complete wall in your own home board if you are then required to dismantle this straight away, while your opposer is shifting their checkers home, considering that you don’t have any other spare pieces to shift! In this situation, it’s more tolerable to have checkers on the bar so that you can maintain your position until your opposer provides you an opportunity to hit, so it will be a wonderful idea to try and get your challenger to hit them in this case!
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