The Basics of Backgammon Game Plans – Part 2

[ English ]

As we have dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to move your checkers carefully around the board to your home board and at the same time your opposing player shifts their pieces toward their inner board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the requirement for specific techniques at specific times. Here are the last two Backgammon techniques to finish off your game.

The Priming Game Strategy

If the goal of the blocking strategy is to slow down the opponent to shift her checkers, the Priming Game strategy is to completely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if he/she ever attempts to leave the wall. The trap of the prime can be established anywhere between point two and point 11 in your half of the board. As soon as you’ve successfully built the prime to prevent the movement of the opponent, your opponent does not even get a chance to toss the dice, and you shift your chips and roll the dice again. You will be a winner for sure.

The Back Game Strategy

The aims of the Back Game plan and the Blocking Game plan are similar – to harm your opponent’s positions with hope to improve your chances of winning, but the Back Game tactic utilizes different techniques to do that. The Back Game tactic is commonly employed when you are far behind your opponent. To compete in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it requires careful movement of your pieces and how the checkers are moved is partly the outcome of the dice roll.

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