The Essential Basics of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a casino game of talent and good luck. The goal is to shift your chips safely around the game board to your inner board and at the same time your opposition moves their checkers toward their inner board in the opposite direction. With opposing player pieces heading in opposite directions there is going to be conflict and the need for specific techniques at particular times. Here are the last two Backgammon strategies to finish off your game.

The Priming Game Plan

If the aim of the blocking plan is to hamper the opponents ability to move their chips, the Priming Game plan is to absolutely block any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if he at all attempts to leave the wall. The trap of the prime can be setup anyplace between point two and point eleven in your board. After you’ve successfully constructed the prime to stop the activity of the opponent, your competitor does not even get a chance to toss the dice, that means you shift your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Technique

The goals of the Back Game technique and the Blocking Game strategy are very similar – to hinder your competitor’s positions with hope to boost your chances of winning, however the Back Game tactic utilizes different tactics to do that. The Back Game technique is frequently used when you are far behind your opponent. To play Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon seeing as it needs careful movement of your checkers and how the checkers are moved is partly the result of the dice roll.

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