The Essential Basics of Backgammon Strategies – Part 2
As we have dicussed in the last article, Backgammon is a game of skill and pure luck. The goal is to shift your checkers carefully around the game board to your inner board while at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With opposing player pieces moving in opposing directions there is going to be conflict and the need for specific tactics at particular times. Here are the 2 final Backgammon plans to finish off your game.
The Priming Game Plan
If the aim of the blocking plan is to slow down the opponent to shift her chips, the Priming Game tactic is to completely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he ever tries to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point eleven in your game board. After you’ve successfully built the prime to stop the activity of the competitor, the competitor does not even get a chance to roll the dice, that means you shift your checkers and roll the dice yet again. You will win the game for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game strategy are very similar – to hinder your competitor’s positions hoping to better your chances of succeeding, however the Back Game technique relies on seperate tactics to achieve that. The Back Game strategy is often employed when you are far behind your opponent. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to employ in Backgammon because it needs careful movement of your pieces and how the chips are moved is partly the result of the dice toss.
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